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GithzeraiThe githzerai society is extremely chaotic, but is not without laws or traditions. A githzerai individual is usually faithful to his people, even if he lives far from them. It is not uncommon for a githzerai to spend years alone on a Plane, wandering in search for adventures. The great conflict: the githzerai have been fighting for a long time a long racial war with the Githyanki. Both races once were men who were enslaved and treated like beasts by the mind flayers. This situation lasted several centuries, until a woman named Gith took command of the rebels. The battle was long and bloody, but in the end the slaves conquered their freedom. Some of them (the githyanki) stayed faithful to Gith, while others, the Githzerai, decided to follow a powerful magic user named Zerthimon who proclaimed himself their king and subsequently their god. Zerthimon revolted against Gith because he thought she was hateful and unfit to rule the people. A great battle followed: the people was divided between the githzerai, followers of Zerthimon, and the githyanki, followers of Gith. Zerthimon died in the conflict, but with his sacrifice he freed the Githzerai from Gith: the Githzerai believe that he will one day come back as a god and will take them to another plane. This racial conflict between Githzerai and Githyanki has lasted millennia and it doesn't seem to be going to end. Githzerai society: the Githzerai mainly live in the plane of Limbo, where they have fortresses and are very powerful. Each of this fortresses counts about 3000 Githzerai under a supreme chief. Others, instead, live in cities with 100000 or more people and hold everything under control, in a plane that is chaotic and impredictable for others. A significative example is Shrakt'tor, headquarter and capital, which counts two millions Githzerai: here the most important nobles and generals dwell, to decide the strategies to fight the githyanki and the mind flayers. There is noone in Limbo who can challenge the power of Shrakt'tor or its numerous population. The Githzerai fortresses on the Prime Material Plane are few, but important,
they have enormous crude and square towers with adamantite walls dominating
the arid plains and each contains about 500 githzerai, among which the
supreme chief. No plant nor animal lives near these fortresses and the
terrain is reduce to dry land for kilometers: it's not clear whether this
is a reaction of the land to the foreign substance of which they are made
or if it's the work of the Githzerai mages, who try to keep other creatures
away. The most probable aim of these fortresses is to control the githyanki.
The githzerai, though not particularly violent, don't want to conquer
the Prime Material like the githyanki do, but they know that, should their
enemies be able to conquer it, they will become stronger and more dangerous.
So the githzerai keep an eye on the githyanki's progresses and lead offensives
targeted to their strongholds to slow their expansion. During these assault
the githzerai don't attack willingly the inhabitants of the Prime Material
(humans, demihumans, humanoids, etc..), but aren't willing to renounce
to a well placed offensive only to respect their rights: the end justifies
the means.
Other stats
The githzerai have 30 character points to purchase racial skills. Up to 5 points can be saved for use in class skills or proficiencies. Magic resistance (15): the githzerai have a 5% per level magic resistance. Attack bonus(5): +1 on to hit rolls with a weapon chosen by the character. Infravision (10): the character has infravision in 18 meters radius. Planar travel (10): at the ninth level, a character with this power can cast the clerical spell Planar Travel once per week. Bonus in fight (5): the githzerai have a +1 to hit mind flayers and githyanki. Intelligence bonus (20): characters with this skill receive a +1 to Intelligence (maximum 18). Silver sword (15): to benefit from this skill the githzerai has requisites to meet:
Reduced sleep (5): the githzerai only needs 4 hours a day of sleep to rest; this skill is very useful for spellcasting characters. Fabio. E-mail: kmtjch@tin.it
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